Kord

Kord, the Battle Lord, Brawler and Storm Father is the unaligned god of storms, battle and strength.

Description
Kord is depicted as a hugely muscular man with a red beard and long red hair. He wears a fighting girdle made from a red dragon's hide, gauntlets from a white dragon's hide, and boots from a blue dragon's hide. He wields the greatsword Kelmar in battle. Kord is sometimes depicted by his urbanized faithful as a more civilized athlete or wrestler.

Relationships
Kord is a foe of dragonkind, especially lawful evil dragons, although he maintains a friendly relationship with Bahamut. Kord prefers titans as his heralds over angels, which is unique among the gods. Kord does not interact often with the other gods, preferring to constantly hone his skills with his army of exalted, although he will travel to the Verdant Isles of Arvandor, the realm of Corellon and Sehanine, to participate in the Great Hunt.

Realm
Kord roams the mountainsides of Celestia seeking his next great battle. Occasionally, the Battle Lord can convince Moradin to step away from his craft for a tussle. These brawls echo through all of creation.

Dogma
Kord is no god for the faint of heart. Weakness has no place in the Storm Father's eyes. Kord demands prowess, courage, and strength in his followers, but he offers much in return--with power and glory at the forefront. For all his ferocity, Kord is not wanton in destruction--such slaughter is best left to lesser gods. Wisdom tempers his wrath, and he is quick to offer mercy to those who admit they are less than he. In this way, Kord is an honorable warrior, but he is also no fool. Those who cross him find swift and final death because Kord brooks no betrayal and punished all who wrong him and his own.

To be accepted into Kord's service requires much from the petitioner. A devotee must demonstrate strength, courage, and ferocity--qualities Kord respects. Moreover, candidates must display devotion to excellence in all they do. Often priests undergo punishing rites and trials to test their endurance. They might quest against the Warmaster's enemies, withstand brutal beatings by elder priest, and spend countless hours training with myriad weapons. Those who succeed are welcome with great celebration into the Battle Lord's retinue.

“The strong and fit should lead the weaker. Bravery is the greatest quality in any ruler. Scorn cowardice.”

Worshippers
Kord is especially popular among the rangers and barbarians of the north, especially dwarfs and humans. Some giants have even come to revere the Lord of Storms.

Temples
Kord is one of three patron deities of Geldn, worshiped in Crusader's Keep. Shrines to Kord can be found at the top of mountains, tournament grounds or gladiatorial arenas.