Dreadwood Forest

Once known as the Greenwood, this radiant land is permanently scarred from the cataclysmic events of the Demon Wars. The conflict unleashed terrible magic upon the land which still lingers, despite millennia of healing by the druids of the Emerald Edict. Today, the forest is home to all sorts of beasts and fey creatures—many of which have been twisted by the echoes of war.

Overview
Area: 12k square miles

Population: 108k (9/mi2)

Races: Elf or Half-Elf (24%), Shifter (15%), Centaur (14%), Drow (13%), Gnome (12%), Orc or Half-Orc (8%), Human (5%), Halfling (4%), Other (5%)

Climate: Temperate in the south; subarctic in the north

Emerald Grove
Hallowed ground to the fey of the Dreadwood, the Emerald Grove is shrouded in myth. It is the fabled home of the druids, sworn protectors of the forest who are capable of taking bestial form. Legend has it that the Emerald Grove may exist in several places simultaneously, allowing the druids to quickly travel the length of the forest in mere moments.

Ivory Citadel
Jutting from the treetops of the Dreadwood to overlook the Glimmering Sea, this citadel was once the home of the illustrious high-elves, the first to master arcane magic. It now crumbles in ruin and echoes of a great, lingering agony. In the ancient world, this city was the greatest source of knowledge and magic in the realm—until the elves fell into a brutal civil war. Although the dark elves known as the drow were defeated and exiled into the abyssal caverns of the Underdark, the magical destruction of their war lingers to this day. Many have attempted over the centuries to recover the priceless artifacts that rest within the ruins, but few have returned alive—none with their minds still intact.

Emerald Edict
A druidic circle sworn to purge the corrosive magic of the Dreadwood and protect the forest from demonic forces, especially the drow and followers of the Demon Queen Lolth.